![]() Sometimes you can take all the elements that you think you need for a game, put them together. Once you make a word those tiles are replaced and you have a new challenge in front of you, while Lightning Round asks you to just look for the anagrams and nothing else. Letter Mania at least tries to do something a bit different. The problem is, it's exactly the same as a standard game, but only one round long. Once every twenty four hours you have one selection of letters and need to make as many words as possible. The latter is probably the most interesting one, as it's designed to pull you back to the game each day. You also have Letter Mania, Lightning Round, and the Daily Word level to play. The standard and untimed levels hand you a game field, which might have space for more than one four letter word - your job is to find them all, and of course if you find the anagram that uses all the letters, the bonus word, then you can move on immediately to the next grid and random tiles, or carry on finding more words and racking up the score. ![]() The basic game is built around anagrams, challenging you to find a mix of the longest word, and as many shorter words as you can. Unfortunately, Text Twist 2 is not going to change that. Notwithstanding the huge amount of praise they get from reviewers and the general public, it's tough to think of a gaming title that has had success outside of the Scrabble-sequel Words By Post/Words With Friends style of gaming. Word games seem to be under-appreciated in the gaming genre.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |